Javascript

  • Students can sample numerous bags of M&Ms. A plot of the relative frequency of each color is continually updated above the sampling frame. Each sample bag of M&Ms contains 56 candies.
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  • This resource assists the user in reading, constructing, and understanding confidence intervals.
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  • This resource provides the user with a formula for obtaining sample sizes of a mean and proportion.
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  • This article may help the user understand the concept of statistical significance and the meaning of the numbers produced by The Survey System. This article is presented in two parts. The first part simplifies the concept of statistical significance as much as possible; so that non-technical readers can use the concept to help make decisions based on their data. The second part provides more technical readers with a fuller discussion of the exact meaning of statistical significance numbers.
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  • A small collection of applets on the following topics: Introduction to Probability Models, Hypergeometric Distribution, Poisson Distribution, Normal Distribution, Proportions, Confidence Intervals for Means, The Central Limit Theorem, Bivariate Normal Distribution, Linear Regression, Buffon's Needle Problem.
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  • This applet shades the graph and computes the probability of X, when X is between two parameters x1 and x2. The user inputs the mean, standard deviation, x1 and x2. This applet should be resized for optimal viewing.

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  • This program returns a list of all the permutations of the set {1, 2, ..., n}. It allows you to select the given output, copy it, and paste it into a Word or Excel document.
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  • Users can test their "psychic ability" to predict the future by guessing the outcome of a coin toss before it occurs. Enter your predictions by clicking the "heads" or "tails" button. When you enter your guess, the coin is tossed and the result is displayed. As you continue guessing, the applet keeps track of the total number of guesses and the total number of correct guesses, plotting it above. If you are truly psychic, you should be able to beat the odds in the long run. You can "weight" the coin by changing the probability of it landing heads.
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  • This applet allows the user to simulate a race where the results are based on the roll of a die. The user can determine which player moves forward for a given roll, and can then experiment with the race by determining which player will win more often based on the rules that they specify.

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  • This applet is designed to teach an application of probability. This java applet works by simulating a situation where a three stage rocket is about to be launched. In order for a successful launch to occur all three stages of the rocket must successfully pass their pre-takeoff tests. By default, each stage has a 50% chance of success, however, this can be altered by dragging the bar next to each stage.
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